Entries in ZBrush (6)
A little more progress

Did some refining on the vest and decimated the hair. Got a lot done, but I still have so much more to do. Most of the work I did the week will have to be redone, but oh well. I'll just chalk it up to practice for the final version. I had to get some texture maps into Max so that I could submit the material for class. So not ready for that stage yet, but I baked out a bunch of normal maps and redid my UVs. It actually gave me a good idea of what can go where. So far I've got 3 maps. One for the skin type sections and another for the Accessories; Vest, Skirt, Shirt, Shoes, etc. The last one will be for the hair, but I still have a couple of other things I'd like to make after the class is done. e.g. handcuff holder, batton, watch. So maybe there'll be a forth map or just some better use of space.
Anyways, I should go to bed. It's late. Here a turnaround from Zed Brush.
Hair WIP

Vest and Skirt almost done

Here's my progress thus far. Still need to refine the face and make some hair, but she's coming along nicely I think. The vest is not quite done, but it's getting there. Hopefully by the end of tonight it'll be done.
Amy Pond Basemesh

Slow going since I wanted to make sure all my muscles were in the right place, but now that they are I should be able to start really digging into the sculpt and adding in all the accessories.
Final class, new Project

Last class of my Art Institute of Pittsburgh Online Education!
It's been a long ride, but I'm almost done. This last one should be good. It's another Character Modeling class. I'll be creating Amy Pond in here Police Outfit from The Eleventh Hour. Needed a female character to add to my portfolio so why not her I said. I'm following Ryan Kingslien's book Realistic Game Characters so it should be good. Gonna end up doing most of the work in ZBrush.
Here's a drawing I did to familiarize myself with the character.
Ognarth Final Model Render

Class project finally finished!
I think he turned out ok, but could still certainly use tons of refining. Not bad for 5 1/2 Weeks though. I did the painting in ZBrush for the first time which was an interesting experience and I think I'll do it again. :)
The normal maps also came out pretty good as I used XNormals to generate them.