Entries in Sculpt (3)
Hair WIP

Interesting technique for making hair. I likey. Start with a ZSphere and use ZSketch to make the base mesh(Left Image). It then creates a unified skin(Right Image). Then you can go nuts and start sculpting in the hair. Still need to practice a lot more with the various brushes, but it's really starting to make sense.
Had to split up the model a little more. Sleeves are separate from the vest and the skirt is now also separate. So much more still left to do, but I've got to get skip ahead for class. Gonna have to cut some corners until class is done and I can revisit the sculpt. :( Will have to get the model into Maya by the end of the week so I'll have to forgo a final passes on the model til May 16th. Oh well, It'll get done soon enough.
Vest and Skirt almost done

Here's my progress thus far. Still need to refine the face and make some hair, but she's coming along nicely I think. The vest is not quite done, but it's getting there. Hopefully by the end of tonight it'll be done.
Amy Pond Basemesh

Slow going since I wanted to make sure all my muscles were in the right place, but now that they are I should be able to start really digging into the sculpt and adding in all the accessories.